Post-Jam Update!


Hey-oh!

A few updated to the game now that the jam is over:

  • Gameplay Updates:
    • The first level is now shorter
    • Fixed a bug where the boss was sometimes unbeatable
    • Added an endless mode after you beat level 5
  • Tower Updates:
    • The tower that lets you drag it to deal AOE damage now costs 1 less
    • The tower that lets you click it to spend money & increase its remaining shots now fires much faster, deals much less damage, and costs slightly more to reload.
    •  The tower that increases cursor damage now costs 1 less
  • Hindrance Updates:
    • Hindrances "All enemies are tougher", "all enemies are faster,"  and "levels progress faster" are more impactful
    • Giant and fast enemies (from "some enemies are much tougher," and "some enemies are much faster") can no longer appear early in a level
  • QoL Updates:
    • You now right click slots to unlock them to avoid accidental clicks
    • Battles now display the current level
    • Coins now appear above enemies

Files

Nebularous_PostJam_WIN.zip 30 MB
3 days ago
Nebularous_PostJam_HTML.zip Play in browser
3 days ago

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